Well, it's been quite awhile since I've cheated in a game. However, I still miss it at times. It's been very interesting these last couple of years watching the cat and mouse game that is hack development. However I feel as though this is not comparable to say; the Deunvo DRM battles pirates go through in which they are ahead of the game thus far. It's really starting to seem that we cheaters are on somewhat of the loosing side of the spectrum., with more and more advanced anti-cheat coming around (VAC's learning algorithm is interesting.) it seems like the borders of that cat and mouse game are slowly creeping in, creating a smaller arena for easier shots on behalf of the anti-cheat. In addition, now-a-days almost nothing runs on the client side of things; almost everything is server side variables which gets rid of a lot of the "fun" hacks (Think Arma 2 before BattlEye went nuts.).
It's going to be interesting to watch play out over the next few years, I can't help but think the days of cheating are coming to end in the future. However, when you build a better lock someone is going to sharpen a new key.
What are ya'lls thoughts on this?